PERFORMANCE LOSS IN BSFCE
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- Anna
- The artist formerly known as SilverWingedSeraph
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PERFORMANCE LOSS IN BSFCE
BSFCE and SMCE are far more limited in terms of performance than stock BSF. A ship with a mere 919 sections will load in neither one, attempts to do so result in both Ship Maker and BSF freezing for extended periods, and when they finally do unfreeze, they act like nothing happened. This is a severe drop in performance from stock BSF, where 1500-section ships could run, albiet with predictably high levels of lag.
Myself, EriErin and Darkship have all encountered this problem, with one of Darkship's ships.
Just thought I'd let everyone know: 1000-section monster ships will not work in BSFCE, particularly if you using a large variety of sections.
Myself, EriErin and Darkship have all encountered this problem, with one of Darkship's ships.
Just thought I'd let everyone know: 1000-section monster ships will not work in BSFCE, particularly if you using a large variety of sections.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Do the usual quickfixes (turning down the quality/switching to 16-bit colour) alleviate or fix this? I've yet to build a ship large enough to generate problems, though my 315-section Honour-Class takes about ten seconds to load in SMCE.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
Alright, found it.
You know what it was?
Another retarded 'feature' of GM.
Thats right. They arbitrarily put a limit on how much code you can insert into an event at runtime, but they didnt think it would be a good idea to mention it in the manual or anywhere else.
5 hours wasted because of this.
You know what it was?
Another retarded 'feature' of GM.
Thats right. They arbitrarily put a limit on how much code you can insert into an event at runtime, but they didnt think it would be a good idea to mention it in the manual or anywhere else.
5 hours wasted because of this.
Last edited by Kaelis on Thu Nov 20, 2008 5:15 am, edited 1 time in total.
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- Vice Admiral
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Yeah, i fixed it. Removed encryption from sb4 as well - saving and loading is much faster now.
And no, its not the cause of the slowdowns due to large amounts of sections/weapons/etc. This is only about not being able to load a ship thats more than 800 sections, but Seraph has a different definition of 'performance' than everyone else =|
And no, its not the cause of the slowdowns due to large amounts of sections/weapons/etc. This is only about not being able to load a ship thats more than 800 sections, but Seraph has a different definition of 'performance' than everyone else =|
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
- Location: Elsewhere
Kaelis wrote:but Seraph has a different definition of 'performance' than everyone else =|
Go fuck yourself, Kaelis.Dictionary wrote:per·for·mance
n.
...
3. the execution or accomplishment of work, acts, feats, etc.
4. a particular action, deed, or proceeding.
...
6. the act of performing.
7. the manner in which or the efficiency with which something reacts or fulfills its intended purpose.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
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- Commodore
- Posts: 746
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