The above changes should finally be implemented for the next patch, along with these fixes;
BSF
- Fixed Torpedo Damage (was doing double damage( normal impact + explosion center) to the section it hit)
- Fixed Twin AC Scattering/Damage (0 subdamage means no submunition spawning)
- Fixed P-Cannon Scattering/Damage (0 subdamage means no submunition spawning)
- Fixed Particle Rifle Name (was called Pulse Gun, hurr)
SM
- Added fields for particle cannon/autocannon shot spread
- Altered tooltips on a couple of fields (minor grammatical/spelling stuff)
Development Log
Moderators: th15, Moderators