Lightweight features/suggestions
Moderators: th15, Moderators
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- Vice Admiral
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Ah, would vertical movement be too hard to do? By that I mean adjusting the section depth, like movement adjusts the coordinates now.
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- Vice Admiral
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- Commander
- Posts: 214
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- Location: Canada
Custom cores. That seems to be the only thing that hasn't been touched.
Also, rather than having min-max size targeting for turrets, why not have a flag that causes them to ignore targets that are moving faster than they can turn instead?
Also, rather than having min-max size targeting for turrets, why not have a flag that causes them to ignore targets that are moving faster than they can turn instead?
[img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/BLANKcopy-6.jpg[/img]
Or just a certain speed (maxspeed variable as per SM), period; in basic if/then logic -Lord-General Thunder wrote:Also, rather than having min-max size targeting for turrets, why not have a flag that causes them to ignore targets that are moving faster than they can turn instead?
If - shipspeed > X,
then - do not target ship.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]